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Results for: Remove Search TermAuthor: Mike Goodman
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  1. Move Networks: Powering the Internet Revolution

    Internet-delivered video is growing, but programmers need solution providers that can help them efficiently deliver video to multiple platforms and devices.

    Aug. 15, 2008 | Note | by Mike Goodman 

  2. Nintendo Unseats Sony as Global Console King

    Video game consoles are no longer just game systems used by adolescent males; today they are home entertainment systems that appeal to the whole family.

    Jul. 7, 2008 | Report | by Mike Goodman 

  3. Mobile Music: The Sound of One Hand Clapping

    To succeed, SK Telecom must continue to move beyond the mobile phone and integrate its music service across the PC, mobile phone and digital audio player.

    Jun. 18, 2008 | Note | by Charles Moon | CO-AUTHORS: Mike Goodman  

  4. The Rise--Not the Demise--of the PC as a Gaming Platform in the US and Canada

    As a result of ubiquitous connectivity, PC gaming is undergoing a transformation--from a market driven by retail sales to one driven by a combination of online advertising, subscriptions, digital downloads and micro-transactions.

    Apr. 30, 2008 | Report | by Mike Goodman 

  5. Will Blu-ray's Victory be Short-Lived?

    Physical media will continue to be an important format for media distribution for the foreseeable future. However, electronic distribution will see significant growth during the next 5 years.

    Feb. 21, 2008 | Note | by Joshua Martin | CO-AUTHORS: Mike Goodman  

  6. Link Data: US Portable Entertainment Forecast, December 2007

    Growth in audio, video and gaming devices and use on the move is growing. This forecast shows users of mobile and dedicated devices through 2011 together with their usage patterns in the United States.

    Dec. 28, 2007 | Data Module | by Mike Goodman | CO-AUTHORS: John Jackson, Linda Barrabee  

  7. US Digital Music Forecast: What Fate Awaits the Record Labels?

    This Report projects the growth of digital music in the US and globally.

    Dec. 28, 2007 | Report | by Mike Goodman 

  8. Now Premiering: The 2007/2008 Online Television Season

    For the 2007/2008 season, broadcasters are stepping up their multiplatform distribution strategies, but not all approaches are created equal. Some networks face tough lessons in internet video.

    Oct. 29, 2007 | Note | by Mike Goodman 

  9. When Consumers and Creators Unite

    Emerging technology will marginalize media and entertainment companies if they don't change with the times.

    Oct. 18, 2007 | Note | by Mike Goodman 

  10. Link Data: US Portable Entertainment Forecast, September 2007

    The portable entertainment market in the United States is primed for rapid expansion. This Forecast includes Yankee Group projections of volumes and device sales.

    Oct. 3, 2007 | Data Module | by Mike Goodman | CO-AUTHORS: Linda Barrabee  

  11. 2007 Internet Video Forecast: Moving Beyond YouTube

    In this Yankee Group Report, we forecast the market for video downloads and streaming video.

    Sep. 19, 2007 | Report | by Mike Goodman 

  12. Is the Expanding Video Game Console Market for Real?

    Is the market for video game consoles expanding? Yankee Group examines this phenomenon to determine whether it's fact or fiction.

    Sep. 19, 2007 | Note | by Mike Goodman 

  13. How to Lose Business and Alienate Consumers with Next-Gen DVD

    With Paramount's and DreamWorks? decision to solely support HD DVD, the format war for next-generation DVD may wind up destroying both formats.

    Sep. 19, 2007 | Note | by Joshua Martin | CO-AUTHORS: Mike Goodman  

  14. The New Persuaders: Brand Advertising Is the Next Big Online Thing

    In the future, brands will use online not only as response medium; they will spend more on image ads. The challenge is how the advertising industry will adjust, develop new business models, change production and deliver an ROI.

    Jul. 12, 2007 | Report | by Anette Schaefer | CO-AUTHORS: Mike Goodman  

  15. Link Data: US Portable Entertainment Forecast, July 2007

    Consumer mobility is about fun and functionality. This forecast details the commercial and market adoptions of gaming, video and messaging on portable devices.

    Jul. 9, 2007 | Data Module | by Mike Goodman | CO-AUTHORS: Linda Barrabee  

  16. Advertising and Games: 2007 In-Game Advertising Forecast

    Brands are beginning to shift advertising dollars to new advertising mediums. This Yankee Group Report updates the Yankee Group in-game advertising forecast and profiles the vendors.

    Jul. 6, 2007 | Report | by Mike Goodman 

  17. Is Mobile Gaming Stagnating?

    Mobile gaming revenue is stagnating and new business models, particularly advertising, are needed.

    Jun. 5, 2007 | Note | by Mike Goodman | CO-AUTHORS: Linda Barrabee  

  18. 2006 US Portable|Mobile Entertainment Survey

    This online survey is comprised of 2,510 US consumers who are 13+ years old and personally own a mobile phone, digital audio player or handheld game system. Topics include mobile phones as entertainment devices; portability needs for music/games/video.

    May. 23, 2007 | Survey Executive Summary | by Mike Goodman 

  19. Link Data: US Portable Entertainment Forecast, April 2007

    Growth in audio, video and gaming devices and use on the move is growing. This forecast shows users of mobile and dedicated devices through 2011 together with their usage patterns in the United States.

    Apr. 6, 2007 | Data Module | by Mike Goodman | CO-AUTHORS: Linda Barrabee  

  20. Kill DRM, Vol. I: EMI's Move Underscores the Power of the Anywhere Consumer

    Why digital rights management (DRM) software must go.

    Apr. 4, 2007 | Note | by Mike Goodman | CO-AUTHORS: Joshua Martin, Andrew Jaquith  

  21. Emerging Business Models for Music Distribution

    Despite the growth of digital music, overall music revenue is in decline. The music industry must embrace more radical solutions to turn things around.

    Feb. 26, 2007 | Note | by Mike Goodman 

  22. Hollywood Embraces DVD Burning for Movie Downloads

    Hollywood embraces DRM for burning download-to-own movies. This move is beneficial to retailers but will have limited impact on consumers in the short to mid term.

    Feb. 5, 2007 | Note | by Mike Goodman 

  23. Portable Gaming: Who's Playing and Who's Paying?

    Despite stereotypes depicting adolescent males playing games, in reality gamers are as diverse as the society in which they live.

    Jan. 24, 2007 | Report | by Mike Goodman 

  24. Link Data: US Consumer Service Provider Monitor, December 2006

    Yankee Group provides detailed monitoring of IXC and MSO consumer services in the United States.

    Jan. 2, 2007 | Data Module | by Mike Goodman | CO-AUTHORS: Nicole Klein, Aditya Kishore  

  25. Link Data: US Portable Entertainment Forecast, December 2006

    The portable entertainment market in the United States is primed for rapid expansion. This Forecast includes Yankee Group projections of volumes and device sales.

    Jan. 2, 2007 | Data Module | by Mike Goodman | CO-AUTHORS: Linda Barrabee  

  26. Digital Music Revenue Will Reach $6.2 Billion by 2011

    Digital music is growing at the expense of physical CD sales, with online distribution accounting for the bulk of digital revenue.

    Dec. 8, 2006 | Note | by Mike Goodman 

  27. 2006 Internet Video Forecast: Broadband Emerges As an Alternative Channel for Video Distribution

    This Yankee Group Report examines the growth of broadband video.

    Dec. 6, 2006 | Report | by Mike Goodman 

  28. Link Data: US Consumer Service Provider Monitor

    The US Consumer Service Provider Tracker provides a 6-year retrospective on growth, pricing, market penetration and performance analysis of MSOs and telecommunications carriers that offer video, high-speed data services and telephony to US consumers.

    Nov. 20, 2006 | Data Module | by Mike Goodman 

  29. Link Data: US Portable Entertainment Forecast

    Consumer mobility is about fun and functionality. This forecast details the commercial and market adoptions of gaming, video and messaging on portable devices.

    Nov. 17, 2006 | Data Module | by Mike Goodman 

  30. 2006 US Digital Home Entertainment Survey

    This online survey is comprised of 2000 US consumers who are 13+ years old. Topics include devices, services and networks at home; new technology and services on traditional home entertainment markets; demand for such services as TV on PC.

    Oct. 27, 2006 | Survey Executive Summary | by Mike Goodman 

  31. Broadband Video: Bridging the PC/TV Divide

    This Yankee Group Report examines the technology bridging the gap between broadband delivered video and the TV.

    Oct. 23, 2006 | Report | by Mike Goodman 

  32. Nintendo Gains Ground but Sony Reigns Supreme in Asian Console Market

    This DecisionNote highlights the Yankee Group's Asia-Pacific video game console forecast.

    Oct. 4, 2006 | Note | by Mike Goodman 

  33. PlayStation 3 Starts Slow but Finishes Strong in Europe

    Consoles are emerging as alternative set-top boxes for the distribution of digital entertainment, making a thorough understanding of this market critical.

    Oct. 4, 2006 | Note | by Mike Goodman 

  34. Nintendo Gains Ground but Sony Reigns Supreme in Asian Console Market

    Consoles are emerging as alternative set-top boxes for the distribution of digital entertainment, making a thorough understanding of this market critical.

    Oct. 4, 2006 | Note | by Mike Goodman 

  35. PlayStation 3 Starts Slow but Finishes Strong in Europe

    Consoles are emerging as alternative set-top boxes for the distribution of digital entertainment, making a thorough understanding of this market critical.

    Oct. 4, 2006 | Note | by Mike Goodman 

  36. US Portable Entertainment Forecast, September 2006

    Yankee Group provides detailed forecasts of portable entertainment devices as well as download users and revenue across dedicated devices (e.g., iPods and handheld game consoles) and mobile phones.

    Sep. 29, 2006 | Report | by Mike Goodman 

  37. US Consumer Service Provider Tracker, September 2006

    The tracker provides information on subscriber adoption, penetration and voice and telephony service pricing. For telecommunications carriers, we break out ARPU and revenue into local and long-distance services.

    Sep. 27, 2006 | Report | by Mike Goodman 

  38. Can Sony Hold Off Microsoft as Video Game Consoles Emerge as Digital Distribution Platforms?

    Consoles are emerging as an alternative set-top box for the distribution of digital entertainment, making a thorough understanding of this market critical.

    Aug. 16, 2006 | Note | by Mike Goodman 

  39. Broadband Video: Witnessing the Birth of an Industry

    This Yankee Group Live Webinar examines the impact broadband TV will have on traditional TV outlets.

    Aug. 1, 2006 | Live Webinar | by Mike Goodman 

  40. US Portable Entertainment Forecast, July 2006

    The divide between wireless handsets and portable consumer electronics devices is slowly diminishing. Wireless handsets are evolving from communication and productivity tools into entertainment platforms.

    Jul. 25, 2006 | Report | by Mike Goodman 

  41. US Online Gaming Is Poised for Significant Growth

    This Yankee Group Report forecasts the total market and individual segments for online PC games.

    Jul. 19, 2006 | Report | by Mike Goodman 

  42. US Consumer Service Provider Tracker, June 2006

    The information provided in the tracker is an amalgamation of operating statistics as well as financial metrics that profile the companies' revenue, profitability and capital outlays.

    Jun. 20, 2006 | Report | by Mike Goodman 

  43. US Consumer Service Provider Tracker, April 2006

    The US Consumer Service Provider Tracker provides a 6-year retrospective on growth, pricing, market penetration and performance analysis of MSOs and telecommunications carriers that offer video, high-speed data services and telephony to US consumers.

    Apr. 24, 2006 | Report | by Mike Goodman 

  44. Video Games Are the Next Frontier for Advertisers

    Facing increasing media fragmentation, advertisers and their agencies must find new ways to reach their target audience. Advertising in games presents this opportunity.

    Mar. 24, 2006 | Note | by Mike Goodman 

  45. US Portable Entertainment Forecast, March 2006

    The music and gaming markets for portable devices accelerate rapidly. In this forecast, Yankee Group projects installed base, users, downloads of mobile and dedicated music, and portable devices through 2010.

    Mar. 13, 2006 | Report | by Mike Goodman 

  46. Mobile Entertainment Finds Its Place in the Entertainment Ecosystem

    To compete, mobile entertainment must fit into established entertainment ecosystems. Otherwise, it will fail.

    Feb. 27, 2006 | Report | by Mike Goodman 


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